What to expect?
Blueprint Recruitment: What to Expect
We’re excited that you’re interested in joining Blueprint. This guide walks you through our entire recruitment process, what we’re looking for at each stage, and how to prepare.
There are three stages. Each one is designed to evaluate different skills, technical ability, problem-solving, and collaboration.
Stage
Focus
Dates
Stage 1
Application & Resume Review
Feb 5 – Feb 17
Stage 2
Technical Challenge
Feb 17 – Mar 5
Stage 3
Blueprint Games + Interview
Mar 9 – Mar 23
Stage 1: Application & Resume Review
What you’ll do?
Fill out a short Google Form application
Submit your resume
Answer a few questions about your interests and experience
What we’re looking for?
We do not expect you to know everything. We’re evaluating:
Genuine interest in building technology for impact
Willingness to learn and collaborate
Technical foundations (relative to your experience level)
What happens after you apply?
You’ll receive a confirmation email with:
The full recruitment timeline
Resources to help you prepare
Examples of previous technical challenges
Outcomes
If you advance:
You’ll receive the technical challenge, clear deadlines, and prep resources.
If not:
You’ll receive an email with learning resources, and an invitation to stay involved with Blueprint in other ways.
Stage 2: Technical Challenge
What the challenge looks like?
A small full-stack project
Tech stack:
Frontend: React
Backend: FastAPI
Focused on CRUD functionality, not visual polish
What we’re evaluating
This is not a trick question or a speed test. We care about:
Clear thinking and problem decomposition
Code organization and readability
Correctness over complexity
Ability to explain your decisions
Support during the challenge
Clear written instructions
Starter resources
Reminder emails before the deadline
Automated submission via GitHub Classroom
Outcomes
If you advance:
You’ll move on to Blueprint Games + Interviews.
If not:
You’ll receive feedback, resources, and an invitation to apply again or join internal teams.
Blueprint Games (Case Study)
You’ll work in a small team on a realistic nonprofit case study.
What you’ll do
Break down a real product problem
Define goals, features, and tradeoffs
Discuss:
User needs
System design at a high level
Feasibility within a semester timeline
Technical Interview
What we’re evaluating
Communication and collaboration
Problem-solving approach
Ability to justify decisions
Comfort asking questions and iterating
The interview is technical but conversational.
It may include:
Walking through your technical challenge
Discussing a past project
A small system design or architecture question
We’re looking for:
Clear explanations
Honest reasoning
Ability to think through tradeoffs